Buildings

Buildings in our world play an incredibly important role. They are the centers of production and the focal points for workers who increase production efficiency. We place them on plots, which can be considered as the base for every building. Depending on the type of building, various resources can be extracted or produced there.

Each building, once placed on a plot, has a standard production level of 100%. However, this can change when we hire workers. Each active worker increases production by 2%, which allows us to boost our operations' efficiency.

However, it's worth remembering that our workers should be compensated for their work. We pay them in MCE currency, which is a cost, but considering the increased production, it's an investment that pays off quickly.

Importantly, by increasing production, we do not consume more resources. For example, if our sawmill operates at 200% efficiency, then from one piece of wood, after 4 hours, we will get two planks, not one as in the case of 100% production.

Another crucial element is the energy cost, which is a constant fee for each building. It may change depending on the NFT cards we have in the building. This gives us additional flexibility in managing our buildings and their efficiency.

Finally, it's worth remembering that to produce one resource of a given type, we need one of each required resource. For example, to produce one wheel, we need one piece of rubber and one unit of steel.

Buildings are the foundation of our operations, and their proper management is key to success. Thoughtful placement, hiring the right amount of workers, and managing resources are elements that impact our efficiency and profits.

In addition to what's been mentioned, it's crucial to recognize that buildings are categorized into two distinct types: Factories and Schools. Both types function differently, each catering to a unique aspect of our operations.

Factories, as discussed previously, are centers of production where resources are processed and workers contribute to the increased efficiency of production.

Educational buildings, on the other hand, serve an entirely different purpose. They are the heart of NFT card generation. The potential to create an NFT card is presented in the table columns labelled 'NFT Level' from 1 to 5. Schools don't employ workers and therefore don't generate recurring costs. The only cost associated with a school is its initial construction, the one-time expense of erecting the building itself.

Therefore, while factories focus on generating resources, schools concentrate on creating valuable NFT cards. The combination of both types of buildings in a thoughtful and strategic manner can significantly boost your operations, making them more versatile and profitable.

Fabrics

Image
ID
Name
Resource
Type
Price (MCE)
Max Cards
Energy Cost
Max Workers
Resource Dependencies
Production Time

1

Lumber Mill

wood

fabric

200 MCE

5

0.01 MCE

50

2 hours

2

Iron Mine

iron

fabric

200 MCE

5

0.01 MCE

50

2 hours

3

Coal Mine

coal

fabric

200 MCE

5

0.01 MCE

50

2 hours

4

Rubber Plantation

rubber

fabric

200 MCE

5

0.01 MCE

50

2 hours

5

Sawmill

planks

fabric

300 MCE

5

0.03 MCE

150

wood

4 hours

6

Steel Mill

steel

fabric

400 MCE

5

0.02 MCE

200

coal,iron

3 hours

7

Plastic Factory

plastic

fabric

300 MCE

5

0.02 MCE

150

coal,planks

3 hours

8

Gum Factory

gum

fabric

300 MCE

5

0.03 MCE

200

wood,rubber

4 hours

9

Steel Beam Factory

steelBeams

fabric

600 MCE

5

0.04 MCE

150

planks,steel

4 hours

10

Electronics Factory

electronics

fabric

600 MCE

5

0.04 MCE

200

rubber,iron

6 hours

11

Wheel Factory

wheels

fabric

500 MCE

5

0.05 MCE

150

steel,gum

5 hours

12

Furniture Factory

furniture

fabric

1000 MCE

5

0.06 MCE

200

planks,steelBeams,plastic

8 hours

13

Bicycle Factory

bicycles

fabric

1500 MCE

5

0.07 MCE

350

steelBeams,wheels,gum

12 hours

14

Car Factory

cars

fabric

2500 MCE

5

0.12 MCE

350

wheels,electronics,plastic

13 hours

15

Computer Factory

computers

fabric

3000 MCE

5

0.15 MCE

400

electronics,plastic

16 hours

Schools

Image
ID
Name
Resource
Type
Price (MCE)
Production Time
NFT Level 1
NFT Level 2
NFT Level 3
NFT Level 4
NFT Level 5

16

Technical School

NFT Cards

school

7000 MCE

2 hours

4.00

2.00%

0.70%

0.20%

0.10%

17

High School

NFT Cards

school

10000 MCE

2 hours

4.00

2.50%

0.80%

0.40%

0.20%

18

College

NFT Cards

school

13000 MCE

2 hours

4.30

2.70%

1.00%

0.60%

0.30%

19

University

NFT Cards

school

17000 MCE

2 hours

4.60

2.90%

1.20%

1.80%

1.20%

20

Polytechnic

NFT Cards

school

20000 MCE

2 hours

4.90

3.10%

1.20%

1.50%

1.80%

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